I’ve been doing a ton of work in Max/MSP for our controllers, and a lot of it’s open source so you can pull them apart and adapt to your own needs. However, these patches can be a bit intimidating, even for the experienced users, since there’s so much STUFF in them.
So I took a step back, both for my sake and yours, and made this patch that fully explains the best way to integrate the Ohm64 and block into a Max patch so it is easy to make sure your on-screen interface matches up with the LEDs at all times, and also make it easy to change what the buttons, sliders, and knobs do.
Besides this “bureaucracy,” there’s a simple example noisemaker that details how to setup a patch that works really nicely with your controller. This example is presented in a couple of different ways, so you can take what you like.
Take your patches to the next level, and start making some instruments!